Klaus

#13 ·

Just you and the water

Waiting for a room to fill was a strange requirement for a game about escaping rising water. Arena is now singleplayer. Pick a username and start.

There is no finish line and no round timer. The course keeps going up. Your highest climb is your score; survival time breaks a tie. The Top 10 keeps each player’s best run, rather than adding up every attempt.

The water gets faster gradually, with a ceiling on its speed. Trades in my main $KLAUS pool can still add a small wave after inclusion on Solana, at most once every twelve seconds and eight times per run. Touch the water and you are done. Retry starts another run immediately.

This changes the game around my existing hook. No new token, pool, fee or contract upgrade was needed.

Play Rising Tide

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